Networker 2.0
|
Worker 2.0, The Network my way The concept of "Web 2.0" began with a conference brainstorming session between O'Reilly and MediaLive International. Dale Dougherty, web pioneer and O'Reilly VP, noted that far from having "crashed", the web was more important than ever, with exciting new applications and sites popping up with surprising regularity. What's more, the companies that had survived the collapse seemed to have some things in common. Could it be that the dot-com collapse marked some kind of turning point for the web, such that a call to action such as "Web 2.0" might make sense? Web 2.0 generally refers to a second generation of services available on the World Wide Web that let people collaborate, and share information online. In contrast to the first generation, Web 2.0 gives users an experience closer to desktop applications than the traditional static Web pages.
Google AdSense, Flickr, BitTorrent, Napster, Wikipedia, blogging, upcoming.org, and EVDB, search engine optimization, cost per click, web services, participation, wikis, tagging ("folksonomy"), syndication, vblogging, AJAX, ....
Issues |
|
Network 2.0
But the internet does more than destroy. It forces the media to redefine themselves, to discover their essence. Broadcast networks thought their value was in controlling precious distribution and content. But in this post-scarcity media economy, the real job of a network is to find us the good stuff and project. Today, a network is born with every link."
Background
Network 2.0 is the capability to work, interact and exchange information both internally and with external workers, teams and organisations (partners, suppliers, customers) is a key issue in the enterprise and employment sector. It is fundamental in order to generate personal, social and business economy and produce goods and services quickly and at lower cost, better justice, equal opportunities, while ensuring higher levels of quality, customisation and efficiency.
To achieve Network 2.0, interactions between workers, organisations and their internet information and communication systems should be considered at least at four levels:
1. data and information;
2. web-applications, computational processing and communication;
3. worker, team, enterprise and organization;
4. project, business and outcomes.
Network 2.0 collects all the current new web-applications, computational processing a
nd communication facilities generating a set of new situation of necessities and opportunities.
Network 2.0 research needs to address different web-applications, enterprise architectures and different enterprise models, and take the semantics of data storage and processing, web-application, interoperability "virtual computing: computers on computers"; communication channels, and business models "Glocalization" into account.
Network 2.0 is not only a situation or problem of software for web-applications and IT technologies for working. It implies support of communication and transactions between different workers, organisations, projects that must be based on shared resources, assets and business references.


:: 














